As a game designer at Sony-owned video game development studio Naughty Dog in Santa Monica, Richard Lemarchand worked on multiple multimillion-selling projects, including the award-winning Uncharted series for the Sony PlayStation 3. He was a lead game designer for Uncharted: Drake’s Fortune (2007), Uncharted 2: Among Thieves (2009), and Uncharted 3: Drake’s Deception (2011). Uncharted 2 was a runaway hit, winning ten AIAS Interactive Achievement Awards, five Game Developers Choice Awards, four BAFTAs and over 200 Game of the Year awards. Richard is a sought-after speaker on the subjects of game design and production, and is also a passionate advocate for independent and experimental games. He is now an Associate Professor in the Interactive Media & Games Division of the School of Cinematic Arts at the University of Southern California, where he teaches game design to graduates and undergraduates. He has also begun work on the development of a series of experimental research games that investigate virtual reality and participatory art. His recent game The Meadow was nominated as a finalist in the 2015 IndieCade International Festival of Independent Games.